Slowdog's GD - Updated 04-03-26 | GRIM Tank Macro - DotC\Mythic + V14
1.0Overview Guardian Druid, Druid of the Claw, Mythic+ build for Midnight Season 1. Sequential loop with Ironfur positioned at block 1.2 so it fires early in every cycle and armor stacks without competing with rage spenders later in the rotation. Validated on a +10 Academy with zero deaths. What it does Ironfur stacks automatically through the loop, and you can get it on demand with Ctrl. Use Ctrl proactively on big pulls, not after you're already taking heavy hits. Mangle stays at repeat 8 across the core blocks, so Red Moon extension and rage generation stay consistent. Raze and Ravage combined came in at 4.9 CPM on the +10 validation run, which means the rage spenders are firing reliably and not getting starved out. The sequence resets on every new target, so be careful where your camera and cursor are pointing. If you drift over a mob you didn't mean to engage, the /targetenemy line will pick it up. Pause the macro when you're repositioning in crowded areas. What's not in it Trinkets are too situational, so bind those manually. Survival Instincts is intentionally left out, you want that on a keybind you control precisely. Maul is manual; use it yourself when rage is high, and Raze or Ravage isn't available. Modifiers Shift is Frenzied Regeneration. Ctrl is Ironfur. Alt is unused. Setup Import the GRIP string into GRIP-EMS, load the talent string in the Talents panel, drag it to your bar, and bind it. Keep Survival Instincts and Maul on separate keybinds. Press Ctrl before the big pull lands, press Shift before you take the big hit. Validation Ran this on a +10 Academy, Midnight Season 1, patch 12.0.5. Ironfur 11.0 CPM at 83.24% uptime. Thrash 93.63% uptime. Moonfire 97.44% uptime. Wild Guardian fired 12 times, matching Incarnation exactly. Raze and Ravage combined at 4.9 CPM. Zero deaths. Feedback Drop a comment with your ilvl and key level, and let me know how it's running. Every data point helps tune this further.
Built for 12.0.5 — current patch is 12.0.7. Last updated 62 days ago.
GRIP import string
In-game: type /grip import and paste this string
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Details
| Class | Druid |
| Spec | Guardian |
| Hero talent | DotC |
| Content | Mythic+ |
| Step function | Sequential |
| GRIP version | 2.0 |
| Patch | 12.0.5 |
| Views | 69 |
| Comments | 0 |
Talent build
Performance notes
Validated on a +10 Academy (Midnight Season 1, patch 12.0.5). Key numbers from the run: Ironfur: 11.0 CPM / 83.24% uptime Thrash: 93.63% uptime Moonfire: 97.44% uptime Wild Guardian: 12 casts matching Incarnation exactly Raze + Ravage combined: 4.9 CPM Deaths: 0