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Community sequences for GRIP-EMS

Your rotation should work
every pull, every time

GRIP-EMS is a World of Warcraft macro sequencer. One keybind steps through a rotation you build: loop blocks, priority weighting, per-step intervals, conditionals on the line. LazyGrip is the community library for sequences built around it.

Browse sequencesPost your sequence
GRIP-EMS native
Community rated
All 13 classes
New in Workshop

Build GRIP sequences in the browser

The Workshop now includes a full sequence builder. Create collections with multiple sequences and versions, add loops, if branches, and pause blocks, set keypress macros, and export a ready-to-import GRIP string without ever opening the addon. Import any existing GRIP or GSE export to inspect and edit it directly.

Spell autocomplete by class Drag and drop reordering Character limit warnings Spell ID conversion Clone sequences and versions
Open Workshop

Why GRIP-EMS?

Because a sequence is only as good as the structure behind it. You get loop blocks, priority and reverse-priority weighting, per-step intervals so a cooldown gets tried every fourth press instead of every press, conditionals evaluated on the line, and variables you can reuse across sequences. The engine advances one step per press and never checks whether anything cast, so what makes a press count is the macro line on the step and where that step sits in the loop. All of it is free. There is no supporter tier and nothing behind a payment.

Per-step intervals
Set how often each step fires. Every press, or every third, or every eighth.
Cooldowns on schedule
High-priority abilities fire when the sequence reaches them, not whenever the engine cycles back around.
Consistent across keys
The same sequence produces the same uptime numbers pull to pull because the execution model doesn't drift.
Learn more about GRIP-EMS

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Death Knight
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Evoker
Hunter
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Priest
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Shaman
Warlock
Warrior

Browse by content

Mythic+
Dungeon tank, heal, and DPS rotations
Raid
Boss-ready sequences with cooldown timing
PvP
Arena and battleground rotations
Solo / Leveling
Open world and solo content