Imported sequences now follow your current talent build across respec and spec change. Importing a GSE3 sequence under one talent loadout and switching to a different one no longer leaves stale spell names baked into the macrotext. The taggedSteps shadow form kept locale-portable spell IDs alongside the macrotext; the new HealOverrideSteps pass re-runs FindSpellOverrideByID against the current talent state on TRAIT_CONFIG_UPDATED and PLAYER_SPECIALIZATION_CHANGED, then rewrites the user-facing step text. Reverse direction also handled: imports made while the override is already active walk the FindBaseSpellByID chain at translate time so the engine has the base ID to resolve forward from. Strategy A from the L500 design pass; zero schema change. Existing pre-fix sequences keep current behavior until re-imported. Pershizzle's BM Hunter case (Barbed Shot via Steady Shot's base ID) is the canonical repro. Shipped pending real-world telemetry -- Phase 4 in-game smoke was assumed-pass, not empirically run; please report anything that misbehaves on Discord.
GRIP-EMS v2.1.3
Released May 16, 2026. 4 entries in the author's notes.
Every entry
The author's own words, complete. Long sections are sorted into areas by LazyGrip.
Fixed
2The sound-cue section description in eight non-English locales (deDE, esES, esMX, frFR, itIT, koKR, ptBR, ruRU) no longer names third-party addons. The English canonical was scrubbed earlier; the mirror copies in those files carried a stale fallback string that named WeakAuras and ElvUI. All eight files now mirror the current enUS value. zhCN and zhTW already had clean translations and were not touched.
Changed
2CVar Health subtab in /gems options got three rendering passes. With master Auto-fix toggled off, each section shows a single section-level "Master Auto-fix is off..." description instead of N greyed per-CVar toggles; the per-CVar toggles hide entirely until master is back on. Pinning a CVar greys its Auto-fix toggle and surfaces a tooltip explaining the override. The Reset to Defaults and Fix All Critical completion toasts now report partial counts when targets get pinned mid-throttle or hit combat lockdown ("Reset N of M CVars (K pinned or combat-locked)") instead of the flat "Reset N CVars".
Auto-fix toggle tooltips no longer flash an empty box on hover when there is no override message to show. The toggle's desc callback returns nil instead of the empty string in the default case.
Grab it
Release notes written by Sataana and reproduced here with his permission.