Duplicating a version that contained a Loop used to drop the Loop and leave its steps loose in the copy. The copy now matches the original, with Loop and IF nodes intact.
GRIP-EMS v2.1.12
Released June 4, 2026. 5 entries in the author's notes.
Every entry
The author's own words, complete. Long sections are sorted into areas by LazyGrip.
Fixed
5The step right-click menu (move, disable, delete) only opened on top-level steps; steps nested inside a Loop or IF had no menu. It now opens on nested steps too, so you can disable or delete a step inside a Loop.
Clicking a step farther down the list used to snap the list back to the top, so reaching the next step meant scrolling down again. Selecting an item now leaves the list where you scrolled. This covers the step list, the sequence list, the Variables tab, the Repair list, the macro popup editor, and the spell cache viewer.
On 12.0.5 a combat target's GUID is a protected value, and a target-change check compared it directly, which threw an error; for one player it fired dozens of times in a single fight. The check is now guarded, so it skips quietly instead of erroring.
With ElvUI active, a sequence bound to a key such as 2 kept firing while skyriding instead of letting the skyriding bar use that key. ElvUI hides the action bars EMS used to detect the skyriding bar, so EMS never stepped aside. EMS now detects skyriding directly and suspends its keybinds while the skyriding bar is up, then restores them when you land.
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Release notes written by Sataana and reproduced here with his permission.